28 January 2026

My personal work from last year

I'm pleased with a lot of my work from the previous year. It looks like there wasn't much in the way of professional illustrations, although I did a good bit of work in the way of video editing, animation, and compositing. Even with all that, there's nothing I really can or want to show here, but instead, I'll be putting up my personal work. As I see the list all put together here, it's quite a lot. I think there's some good work here, with a good bit of variety and it showcases some different directions is subject matter and technique that I have been trying.

This little guy was my first painting of the year. I came across a funny little photo of this frog and I just had to paint him. I used a bit of a different process on this one, painting with different brushes and utilizing a looser method. I liked the end result and am thinking about trying more like this. But the original photo needed something, so this little guy gets some swim trunks for modesty. I hope you can tell that those are flies on them. And since he's a bit nervous around water, he has his water wings on.


This is an example of photobashing. I'm teaching a new class in advanced digital painting and included a photobash assignment, so I felt I should do a few of my own. This is my attempt at a sci-fi scene and I'm not sure it's completely successful, but it's okay.

Here's my next photobash that I jumped into right after the previous one. I went for a different genre, a bit of an adventure type of setting. I think this one turned out a bit better. Even though photos are used instead of a lot of painting, it still is quite a creative process and I find it challenging to do.

I had been wanting to do a portrait of Grogu for a while and finally had a few moments to bang this one out. There are a lot of cute images out there and I was trying to find one that would be interesting. I liked the mood of this one and had some fun with the lighting.

Back to my figure drawing. I hadn't done one in a while and wanted to make sure I could still do it. I do like adding a bit of color with Nupastel to the charcoal drawings as a way to accent the greyscale approach on the figure.



In the summer, I had my figure drawing class again. I tried out some new models and some I hadn't worked with for a while. This is Cassandra posing for the long drawing at the end of the class. This one was about an hour and a half, but when she was done, I spent a good bit of time finishing up the background. I really tried to put a lot into this one and I like how it came out.
I've done a lot of drawings of Gordon and I can really get his likeness down pretty easy. There are some models that I can't quite do that with. This was another longer pose from my summer class and I was going for something a bit moody here. I was experimenting with limited color palettes for these drawings just to see how much I could pull out of just a couple of colors. I thought it was good enough to submit to a juried exhibit on the nude, but I guess the panel deciding on the submissions didn't think so.


I taught figure drawing again during the fall, which I don't often do. I tried out some new models this time and enjoyed seeing what I could come up with. The only problem with these classes is that they are a lot shorter, so it's hard to fit in a long drawing with my students. This is Ivy, a new model I worked with and I do like this resulting pose, which is a bit unusual. I didn't have as much time as I really needed, but I did what I could.

Another new model for me from my fall class. I tried to do something different on this one with some unusual bits of color. I don't do a lot of rear views of the figure, but I tried to find something interesting this time. Again, I didn't have much time, so I rushed through it and tried to get some level of completion.

Here's a very different thing for me. I was collecting images to submit to that exhibit on nudes and I decided to create a brand new image for it. It's a digital painting as usual, but I haven't really done a figure like this, so I tried a new way of painting to experiment. I created custom brushes and worked in a way that more closely mimics a traditional approach. As the painting developed, it went into more of a fantasy direction, which I really don't do, but I took the opportunity to try it out to see what would happen. This year I've really been trying to switch things up and see if I can expand my style and this is one result. I do like it and thought it was a strong image to submit to the show, but again, the panel doing the judging didn't think so and it wasn't selected. Bummer.

Something else new. I keep a large selection of photos I've collected over the years that I find interesting. I was wanting do do a city painting, so I worked from this one. The foggy scene and overall feel make me think of San Francisco. I used the same set of brushes that I had used on the previous image and really concentrated on how the colors interacted. But surprise, my small reference image wasn't a photo; it was a digital painting by a concept artist called Daarken. You should check out his work. It's really good. So what I did was pretty much a copy, but that can be a useful exercise.

Now here is something else unusual for me. I was watching a very artistic stop-motion movie with a lot of wild and varied imagery. For a couple of seconds there was some imagery If found interesting. It involved a moai of the sort found on Easter Island and some modern mechanical structure. I was intrigued by this visual idea and started painting this. Moai aren't just big heads; they are full figures that are mostly buried. This is my idea of what we might find underneath the ground.


Another odd entry that could be called whimsical, fantastical, or otherworldly. A student of mine created an illustration that involved alligators swimming around at night and I liked the imagery of their glowing eyes, something I have experienced myself. I wanted to try something creepy and eery with the illuminated eyes acting as lights reflecting on the water. The mystical structures in the back are just there. Perhaps the alligators are the guardians. Judging by the shape of the snout now, it looks more like a crocodile. I'm still working on a looser, more painterly style using my new brushes and trying to get acceptable results.

This traditional drawing was about my last of the year. As I've used before, it's with charcoal and Nupastel. It's a portrait of my granddaughter, created as a Christmas gift for her parents. I worked from some photos I had taken of her around Hallowe'en, so she's wearing a jack o'lantern costume, her first. Painting and drawing babies and small children is challenging because their proportions are so different from grown adults. I was really trying to nail her likeness here and I hope I did it.

29 November 2025

My work in juried shows this year

As usual, I try to find online exhibits to enter. It can be challenging, Gallerium and Exhibizone are good places for that. Each show has its own theme and if I can wrap my head around what it is, I try to find something I've done that will fit or I paint something new for it.

Early in the year, the theme was I See U. I used a digital painting that I had done a few years ago. I always liked how it turned out and it was the perfect image for this particular competition.




In March, the theme was Scenic. This painting is of a favorite vacation destination of mine: Stanley, Idaho. It's notable that this scene is in winter because Stanley often has the coldest temperature in the continental United States.


The last one was Nuditas, obviously based on the nude figure. I actually did a new digital painting for this one and thought it was pretty cool, but it was not selected. This traditional drawing in charcoal and pastel did get selected. It was done a while ago, but I've always liked it; it's my take on Death and the Maiden. I entered another drawing I did from life, but this is the one that got accepted.

05 July 2025

More cautions on NFT creation offers

I felt I should add a bit more info about my experience losing a substantial amount of money on an offer to mint NFTs from my artwork. The person who contacted me claimed to be in Dubai and used a gmail address. The significance of this is that it could have been anyone from anywhere; there is just no easy way to track that down. I would now advise against this kind of contact, which is impersonal and distant. Demand some more direct way of communicating. But it's important to realize that no one is going to contact you out of the blue and legitimately offer thousands of dollars in crypto to mint your artwork. There's a greater than 90% chance that such an offer is a thinly-veiled scam.

I am completely convinced of that now. The buyer offering me Ethereum (ETH) required me to use his preferred website, Mintplazza, to mint the NFTs at a rather high cost to me. That website no longer exists; it has disappeared, along with any 'profit' I might have realized. I'm thinking that Mintplazza was never a legitimate minting platform, even though it looked real enough to fool me. Insist on an established website with affordable minting fees, not a site that you don't know.

Another warning I would give relates to scams in general. I had initially sunk a good bit of my own funds into this endeavor without seeing the promised profit from sale. The 'buyer' kept telling me that I just needed to put in a bit more to cover the fees to withdraw my profit. As the NFTs kept getting sold (supposedly), the increasing cost required increased fees to withdraw the crypto. I was basically goaded into throwing more money down an endless pit. Scammers are well acquainted with this tactic. The approach is that you've already paid so much money and you are so close to a big payoff, what's a little more? With all that potential profit just around the corner, it seemed foolish to throw it all away. The hard truth is that it's foolish to keep pouring money into a lost cause. That's a hard realization to come to, but when you realize or even suspect what it is, cut your losses, the sooner the better. These kinds of criminals know that you are reluctant to come to this realization and would rather believe that the big payoff will come your way if you just pay another 'fee.' 

My last counsel is trust your gut. If there is high pressure, walk away. If some attitude or direction of the conversation feels manipulative, walk away. As I dealt with what appeared to be Mintplazza's tech support, I had a bad feeling. They were often unresponsive and their replies were very unprofessional, but when I had money to send, they got back right away. I kept on, ignoring my better instincts and hoping against hope that this was a legitimate business deal. It wasn't. Trust your suspicions and bail as soon as you can. It's better to not make any money than to lose it. But remember, it's better to lose just $1000 than $5000 or more. That's the lesson I needed to learn. I'm recovering from this substantial loss of funds, but I am writing it off as a business expense, so that's one way to deal with it. But I hope you can learn from my example and not make the same mistake. 

19 May 2025

A cautionary tale about NFTs

Recently, I was contacted by someone unexpectedly who claimed to have seen my work on ArtStation and wanted to purchase some as NFTs (Non-Fungible Tokens). This is a deep topic, but through a process called minting, digital imagery can be converted on a blockchain into a unique file that somehow has value for trading, like stock. He was offering a good bit of money for each one and it seemed like a good idea. Anything like this is done with cryptocurrency, in this case, something called Ethereum, which I've been told is a kind that is not energy efficient and costs a lot to create. In case you didn't know, cryptocurrency requires a lot of computers and energy to create, so it's not so 'green.' 

I say seemed like a good idea, because there is a scam that works very much like this. At any rate, I needed to jump into the cryptocurrency market, set up a wallet, and find out how to purchase Ethereum with my hard-earned cash. To mint NFTs from digital images, a marketplace must be used. In this case, the potential buyer would only use Mintplazza. I went along with this, although Mintplazza charges a hefty fee upfront to mint each one. I was hesitant, but looked at this as an opportunity to make a profit by investing my own money.

In the end, I minted the four requested images, the unknown buyer bought them, and it looked like I have a decent profit, but Mintplazza is making it impossible for me to withdraw it to my own online wallet. After I went through this process, shelling out a few thousand dollars, Mintplazza initially charged me a 16% 'marketing fee' to withdraw my profit That's steep, but what makes is worse is that they won't take it out of my profit, but are requiring me to pay them more Ethereum before I can withdraw. Some of the NFTs have supposedly been resold, so my profits are increasing. Cool, but as they go up, so does the fee to withdraw them and for some reason, the percentage is also increasing. I've tried to get some questions answered by Mintplazza's support, but they have so far been unhelpful and are suspiciously unavailable when I really need them. They have very strict and unrealistic policies to withdraw profit from their marketplace, but none of this is mentioned on their website. I had a short window when I had enough paid to them to withdraw my profit, but their withdrawal page did not work then and their support would not respond in a timely manner.

Am I the victim of a scam? It would seem so, although I'm not sure who the real culprit is. My warning to anyone else that receives an offer like this: Don't use Mintplazza. There are marketplaces that will mint NFTs for much less or even have what are called 'lazy' minting fees, in which the buyer pays them. Don't put out much (if any) of your own money to start the process. Find out beforehand what the fees are to withdraw your profit and how they can be paid. I didn't enjoy this process or the money I lost, but perhaps this can be a lesson to future me and other digital artists out there. Learn from my mistake. Money can be made by buying and selling NFTs, but maybe this was not quite the right way.

Read about an NFT buying scam that sounds eerily similar to the offer I got

09 February 2025

Wrapping it up

And here it is. I think it's the final version. There's not that much difference between this and the image in the last post. Often, it's just small, significant details that get that last push to 100% complete. To get to this point, I added more highlights to the water wings, the shorts, and the top of the head. This is to pop out a bit of contrast in those areas. I also wanted to give a rougher feel to the rock he's sitting on. This was done by painting more defined highlight and shadow areas. I also added a layer with Noise to give it a bit more. I hope it comes through. I think this image is finally done. I think I like it. I would call this one successful. In case you were wondering, there's no message or commentary; it's just a frog sitting by the water.

08 February 2025

It's the little things

My intention all along was to add some kind of fun, colorful designs on the swim trunks. Some of my students suggested flies and that seemed like a good idea to me. That's what those little blobs are if you can't tell. I also painted the valves on the water wings. One is out and one is pushed in. I don't know why, but that's just how they are. It's good to avoid too much symmetry and that's important in a scene like this; the left side should not be a mirror image of the right. It was also time to start thinking about the bottom of the image where the frog is barely dipping his toes in the water. Reflections like this can be simple scribbles. They don't need too much precision. And for reflections, they should not be as bright or saturated as the item that's causing them.

07 February 2025

Working with shadows and more details

To increase contrast and work toward a finish, shadows must be considered. I paint shadows on their own layer, set to Multiply mode. This is in addition to any value ranges underneath. In this case, I painted the shadows with PMS 7526, which is a very reddish brown. I want to keep a lot of warm colors in the shadows. This also helps with the translucency I'm going for in the amphibian skin. The shadow layer is above everything and not clipped to any one layer, so I'm able to use it all over, not just on the frog. This might tie disparate colors together a bit. I also paint some details on the water wings, going brighter and darker than their base color. It should be noted here that these images don't represent a strict step-by-step approach; I didn't wait until this part to start on shadows.

06 February 2025

Changing swim trunks

I wasn't really liking the color of the trunks, although they may have been fitting in well with the overall color scheme. I used the base layer of the shorts as a clipping mask for a layer on top. That's where I painted the blue and put in some details for wrinkles. It might not fit in perfectly, but I like how they stand out more and seem whimsical. I figure this frog doesn't have a great sense of color anyway. To bump up the contrast and give it more texture, I paint shadows under the frog on the rock he's sitting on. Of course, these are on their own layer in Multiply mode. I used PMS 448 as it's the darkest step in the yellowy brown I'm painting here. In Multiply, it made some nice shadows. They're dark, but not quite black yet. I also painted in reflections on his eyes to give them some life. The solid dark abysses on either side of his face staring into my soul were starting to get to me.

05 February 2025

Adding highlights

It's a good idea to start out with a bit of limited values and work toward the extremes of dark and light as the image progresses. This means staying away from black and white for as long as possible. I don't usually paint with those colors anyway. As it was time to go brighter and add highlights, I did that on a new layer in Linear Dodge blending mode. Instead of white, I used Warm Grey 1 to continue the pinkish hues on the front of the frog. The densest areas may actually become white, but but areas of lighter opacity will brighten underlying colors while still allowing the warmth to show through. All these layers overlaying each other also help to suggest the skin translucency. I'm also thinking about the added elements like the swim trunks and water wings. For these elements, I'm using my traditional method of starting with solid color silhouettes on their own layer. The water wings are the usual orange. For the shorts, I'm thinking about a warm red to keep with the color scheme, which is leaning complementary.

04 February 2025

Next step in the process

I continued working on this image during down times in class while my students were working. In this step, I lowered the opacity of the sketch layer and began painting on a layer on top of it. For the green values, I picked from the darker steps after PMS 580. Working this way is useful in that it gives me a range of values in the same hue to work from. The warmer areas were painted with 7620. Even though I'm starting with simple PMS colors, as I vary the pressure, they mix with underlying colors and create new colors. The painting becomes my palette. I continued to vary my brush choices, sometimes adding Scatter to add randomness. To refine the edges, I used a smaller brush and painted more carefully. Pretty quickly, it's starting to come together. At this point, the values should tell the story, even if they aren't to the extremes of dark and light yet.

03 February 2025

First artwork of the year

It's quite a surprise, but did my first digital painting of 2025. I hadn't actually planned on this, but sometimes things just happen. The origin of this odd piece is  is as follows. In one of my classes this semester, I was asking for suggestions of an image to search for. I heard 'frog' and did an image search. An unexpected image was among the results. I liked this little guy just sitting on the edge of a rock, dangling his feet in the water. It just called out to me to paint it, but I felt it needed something. Frogs aren't known for wearing clothes, but I felt that this guy needed some swim trunks, especially given his pose. I couldn't stop there and thought he might need some water wings, if only to boost his confidence. I started with this simple sketch, done freehand while looking at the reference image. You may notice that I used a toned background; that's almost always a better idea than starting out against while. 

For the brush, I decided to step out of my usual comfort zone and started with a different brush from Photoshop's Natural Brushes group, now assigned to Legacy status. I didn't use either of the two brushes I use for just about all my work. I made some modifications to the brushes I chose this time, but was always mixing up the brushes used for this piece. I was trying to see if the working process or the end result would be noticeably different from what I usually do. In this next step, I painted on a layer underneath the sketch layer. For the green areas, I used a Pantone 580. For the pinker skin areas, I used light Warm Greys. This is a common practice for me that I kept up with here: I start out with a range of PMS colors to start out. Painting lightly and loosely, I allowed some of the background color to show through.

01 February 2025

My work from last year

Time to pull it all together again and see what I accomplished last year. I usually wish it were more, but that's how it is. It was a busy year at the university; there were a lot of projects I was involved in. 

This first image is actually a still from an animation I worked on. I 3D tracked the video in After Effects and exported the data to Cinema 4D. There I built simple geometry to match architectural drawings of this luxury hotel that will be built in Florida. I had to find most of the source material myself. The geometry was rendered out simply, like a blueprint. The source video was from a drone shot. I animated the building being constructed, rising from the ground. Some rotoscoping was necessary to bring it all together and put the CG elements behind the trees.

This one isn't that exciting. It's some construction components called a slide bearing that had been simply rendered for a previous illustration. I needed to jazz it up a bit and change the main plates to look like they were painted green to match the latest version of this product. It was hard to make it look good, but I did my best. I didn't have much in the way of source material, but I did have some closeup photos to show me the color of the paint. I did the best I could on it. It's not great, but it does the job it needs to. I don't think I could have done any better.

Time for some more life drawings. That's the summer class I've taught since I started at UNG. This one is just a simple, quick sketch, probably not taking much more than 30 minutes. It's of one of my favorite models to work with. I've drawn him a lot and for some reason, it's pretty easy for me to catch his likeness. This one is quite simple, done with NuPastel and white. Not much going on here, but it came out strong.





Another sketch from my summer class. This is a newer model I've been working with and she is lots of fun. We were concentrating on standing poses, so that's what we have here. It's also interesting to add some drapery and other elements to the scene. This would have been from the last pose of the class session, lasting one and a half hours. This drawing is just charcoal and white. They don't always turn out well, but I think this one did.




Another final long drawing from the summer class. For this one, we were working on reclining poses. I also try for dramatic lighting to make things interesting. I've done a lot on this little couch, so I keep trying to find ways to change things up. For something like this, I concentrate on the figure while the model is in the class. After the drawing session is over, before cleaning up, I work on finishing up the couch, since it's not going anywhere. I used NuPastel for this one as well; the blue color gives a nice look.

This is not a final image, but a still from a video sequence. I built, textured, and animated this model in Cinema 4D. Luckily, I found a tutorial online to help me with the animation of the teeth going around, which was based on animating a bike chain. This image isn't great, but I was pleased with the model. It was a bit complex for me, but the worst part was that I had to pretty much make it up myself, using random photos of the machine I was supposed to be creating. I had to fudge some parts, but this would be used in an animation where the process was more important than the hardware used. I finished that animation, but honestly, this still here is a better representation of my work. The motion blur visible here was added in After Effects.

Now here's a big one. I did this for a large exhibit graphic. The client was pretty specific about this image: a large commercial plane with a sunset in the background. I did my best to make it look dramatic and pretty. The actual product I'm illustrating here are the little grey patches and expansion joints in the runway pavement. The final configuration of all this stuff changed quite a bit several times after the image was practically complete. It took a long time for this client to be happy. That happens sometimes. I have a few elements here in this image that were not in the final that I delivered. I like this one a bit better, but you have to give clients what they want. But whatever the version, I think this was a successful project.
 
Here's a tricky one. I did a lot of initial sketches to figure out how to fit all the elements in. This image was used for a number of purposes in a few configurations. I try to build images in a manner to fit all these needs. This company makes foundational construction components that are used in a lot of energy-generating projects. That's why all these elements are represented. My main concept was to use the blades of the wind turbine as a compositional device to separate the different scenes, while joining them into one. It's tough to fit all this disparate imagery together into one illustration and make it work. I think this one is pretty successful. Usually, that's best accomplished by keeping the client out of the creation process as much as possible. I mostly like this one.

The previous image, as many details as it contained, was not designed to be the final image. The idea was always to include inset images of the products this company makes and installs. The background illustration shows the products in application, in what are hopefully interesting scenes. But we needed to see what they actually do these inset images show the foundational pieces that keep these structures firmly rooted to the ground. For these more detailed images, I built them all as 3D models in Cinema 4D. This allowed me to make changes more easily, that that was a good thing here. I made so many versions of these things. For some reason, it was hard for the client to get me reliable source material. I just had to keep making final images to get their input.

I did my best to light and texture them to completion in Cinema 4D, but things usually look a bit better if they pass through Photoshop. I do multi-pass renders, so I have various layers to work with to get the best effect. I use a combination of photographic textures for the final result. This soil anchor image went through a number of revisions. I guess this one is the best. 

Another of the inset images. I did a total of four (one was double height), but they weren't all that interesting. I liked how this one turned out, but it wasn't the final version. That one was pulled back a bit more and showed a below ground cutaway of their structure. There's nothing too creative here, just a need to display the required items.
This was my last painting of the year. It was done as a Christmas gift for my daughter. I had made paintings for my other kids as gifts and needed to make sure that they all had one. This is a representation of our favorite vacation spots in the Sawtooth Mountains of Idaho. I had been wanting to do something like this for a while. The truth is, I wish it had turned out better, but I guess it works.

02 December 2024

My work selected for Exhibizone

I'm trying to get my work out there into exhibits and shows. That's part of what I need to do as part of my tenured position, but it's hard with digital work, especially of a more commercial nature. Exhibizone is an online gallery that I submit to occasionally. This year, they had Scenic 2024, and accepted a digital painting of mine into their show. I actually used one I had done previously, but it seemed to fit their theme.

Click here to see my image in Exhibizone's gallery.

29 November 2024

Joint project with a student

An interesting opportunity came up this year. City Hall in Dahlonega contacted UNG's art department asking if a student could help out with a project they were working on. It seems there's a project to complete a walking path around the local reservoir and one of the first steps is to build a pedestrian bridge over a creek that leads into the reservoir so people don't have to walk in the road. For some reason, they wanted a good rendering of what the bridge would look like to get the project moving along. There was money available, so I hired a student and paid him. It would be some great professional work experience.

The project was simple enough, so I figured only one student was needed. I chose one that had the skills required. Vaughan Duncan was a senior and very capable artist. I had him build and render an accurate enough version of the bridge in Maya. I took the photo to use as a background plate. I acted as the liaison between the student and the rep from City Hall. We worked according to their specifications and ended up with a nice end result. Compositing the rendered passes of the bridge into the photo would be a bit complicated, so I took care of that part. The end result was pretty good and just what they wanted. This was a good example of what we are teaching in our Digital Arts program and I hope some good PR for the university. 

The final image turned out quite good, so I made a tutorial based on it, showing how to composite a CG rendered element into a photo and make the whole thing look realistic and seamless.

Click here to read about the project.

Click here to watch my tutorial on best practices to comp CG renders into a photographic plate.

31 August 2024

My work accepted at NUDUS 2024










Since my work is primarily digital and for commercial purposes, it's hard to get into exhibits, but I do enter competitions when I can. This summer, I got a drawing accepted in a juried show. Gallerium.art has online opportunities to submit work. They accepted one of my charcoal/pastel drawings for their nude figure drawing exhibit, NUDUS 2024. It's always nice to get some recognition and it serves as my research requirement at the university.

You can check out my drawing at the online exhibit here.

26 February 2024

Work from last year

Here it is. I've been wanting to get these up, but it's been a busy year. Not much of an excuse, I know, but I have two overload classes this semester and everything seems like it takes longer and my days go later and later. It looks like I didn't do much work last year and I guess it's less than the usual. I did do a lot of product design imagery and animation, but I can't really show that yet. I did some personal work that came out nicely, though.

This piece isn't really finished. At the moment, it's just a simple 3D model that I was working on for a larger project. It still needs to be textured and fit into the final setting. I'll do that someday, but the project stalled. That happens a lot, at least for the kinds of things I am on. It will probably start up and get done later this year. Hopefully, it will show up in my next end-of-year post.

Here's a drawing from my summer Life Drawing class. I try to have a long pose at the end of each drawing session. This is a great model I've been working with and we came up with a fun pose using some interesting props. The basket is hers. I was quite happy with it and the end result. Some drawings work out and some don't, particularly working from a live model. That's always a challenge, at least for me. As you might guess, it's easier to work from a photo for many reasons. I like the very classical look we got here. The basket was just a fun afterthought. I've been trying to come up with a clever name for this drawing, but I haven't thought of anything good yet.

Here's another drawing of that same model. This was during the same summer session and it's our long pose again. She always brings interesting props or clothing articles to use. Sometimes I like to work a little larger and do more of a portrait than the entire figure. I was pleased with this one as well and it's fun to throw in a bit of color with the charcoal. Some combinations of the pose with the lighting work out well.




A different model from the same summer session. This was the first time I had worked with this model and it was a good experience. I like to add as many models to my roster as I can and hope that they are all good and work out. For the most part, that has been pretty successful and I get models that I work with on a regular basis in my classes. I did this one with Nupastel, which is very similar to charcoal. It's fun to try and add some color in. She had some bright pink hair color that I tried to replicate, but I couldn't quite catch it. I emphasized the rimlighting on the left a bit more than was there, but I think it works. This image is a good example of how value can work no matter what the colors are.

Here's another commercial piece, but I don't think it was ever finished. It's really a weird idea; this company was doing something with a cornhole competition and wanted their own graphic for the cornhole board. That's what the dark circle in the middle is: the hole for the bag (?) to go in. I ended up doing several designs. I'm not sure which one is the best, but I kind of like this one. In the end, the company decided not to do this at all, after all the work I did. I suppose I just couldn't make a bad idea work well enough.




This is another personal drawing. I like to do these just to keep my drawing skills up. It's not from life, so I can take my time and get all the details I need to. I liked this image and felt it was a beautiful pose. There was also some interesting texture that I tried to capture. I made some changes to the flowers in her hair and felt it would be a nice place to add some color. It's not without its flaws, but overall, I do like this one.





Another of the same sort of thing. It's actually the same model. I liked this pose and enjoyed some of the challenges in the angles and cast shadows. As with a lot of these, I'm trying to add in some color in interesting ways. For this image, I chose the rustic wooden beam she's leaning on. The problem is that it's grey, so how do I make that stand out? I'm using grey Nupastel, but it has a lot of other colors in there as well. Nothing in life is purely without color. I'm pleased with this drawing. I spent a lot of time on it, but that's the luxury you have when you work with photos.

This is a personal piece. It's a digital painting. I had been working on it for a long time, mainly during my classes as a demonstration piece. I started on it long before last year, but it sat around on class computers without much progress happening. I finally finished it off to show my classes how I would paint a portrait digitally. In my Digital Illustration class, I have a portrait assignment that I give my students, so I like showing them one approach they can take. If this image looks familiar to anyone, I based it off of a couple of photos by the Bangladeshi photographer Mou Aysha, who has made some beautiful photos like this. I started with one that I found quite striking, but then added details from another. For me, painting children can be difficult, but I like how this one came out.

This was one I had in mind for a while. My plan was to do it as a Christmas present for my son. It's an F-35, his favorite plane, so I thought he would like it as a gift. The plane was not too hard, but painting the background took a while. I do like this one a lot. I had it printed out and mounted, but I had to do that a couple of times before they got it right. I've made some tutorials documenting the techniques I used to create this. You can start watching them here.

29 June 2023

Work I forgot

 I like to put up my work for each year when it's over, but for some reason, I forgot a big chunk of work that I did last summer. I'm not sure why I didn't think to include them, but here they are. They were all done by a company in California that provides digital backdrops for theatrical productions. They were interested in using my work, but wanted me to do some test images first. I don't necessarily recommend this, but they did pay a bit for them and I was interested in this project.

The first test image was basically, a haunted house on a steep hill. They sent me a rough concept image to work from and this is what I ended up with, after a bit of art direction from them. As you can tell, it's mostly photo-based, so it's sort of a matte painting. I liked the end result quite a bit, so I decided to animate it. You can find a link to that animation here

Here is the second test image they wanted. Again, I was given a concept image to work from. I do like this. It's okay, but not the greatest thing I've done. It's not totally photorealistic and not quite an illustration, but the overall impression is cool.

They ended up liking them, so I was given the full project: create digital backdrops for the musical The Prom. It was a challenging job, since they wanted images at a really large pixel size. This one was interesting. It's an image of the Shubert Theater with a fictional production called Eleanor! I guess that's sort of an in joke for the musical. This is a day-for-night shot and I had to create all the signage, since this musical doesn't actually exist. The idea here is that this is what it would look like if it was actually a show on Broadway. I used this image for a tutorial I did on refining mask edges in Photoshop. You can watch it here.

After the 'show' wraps, the cast meets at Sardi's for their party. This is an actual restaurant in New York City that is popular among the theater crowd. This image is based on images of the restaurant, but customized to be a backdrop. The main feature of the restaurant is the caricatures of famous personalities framed and hangin on the walls and columns all around. Can you tell who is on the front right column?

Much of the musical takes place in a fictional high school. This is my image for the exterior. If the color here looks a bit off, they had a color scheme for the production that they wanted me to match. I had a hard time figuring out what they wanted. My initial images were more plain and realistic.

Here is an interior shot. James Madison Hight School has the Wildcats as its mascot and the colors are blue and gold, so that imagery pops up over and over. I thought this image turn out nice. I like working with different surface quality and reflections, so I had fun on this one. It has a dramatic impact as well.

The theater troupe from New York comes to this midwest town, so they need to stay at a motel. Here is an exterior shot where they stayed. I also had to to a daytime shot, but this one looks cooler. It's supposed to be a cheap, plain motel that wouldn't really be that fun to stay in, so that's what I tried. 

The interior lobby shot was also supposed to hammer that point home. It's small, drab, and maybe a bit depressing. That's what I was supposed to do. It's sometimes hard to make conflicting ideas work together in one image; I still want to make a cool piece of artwork. I still kinda like this one.

For this final image, I went all out. It's for the final scene, where the theater troupe helps put on a fancy prom for the kids. It's still in the gym, so I worked on top of that image, but it was also supposed to look fancy and spectacular. This was in addition to a 'sad prom' image that was earlier in the show. I actually created quite a few backgrounds for this production. These images here are some of my favorites. It was a really big job and ended up being more work and time than I had thought at first, but it was an interesting job. It was a nice summer job and I had to learn a lot. Creating theatrical backdrops is different than other kinds of images, as the viewpoint and scale have to serve a particular need. It was tough at first, but I eventually figured it out.