I'm trying to get my work out there into exhibits and shows. That's part of what I need to do as part of my tenured position, but it's hard with digital work, especially of a more commercial nature. Exhibizone is an online gallery that I submit to occasionally. This year, they had Scenic 2024, and accepted a digital painting of mine into their show. I actually used one I had done previously, but it seemed to fit their theme.
02 December 2024
29 November 2024
Joint project with a student
An interesting opportunity came up this year. City Hall in Dahlonega contacted UNG's art department asking if a student could help out with a project they were working on. It seems there's a project to complete a walking path around the local reservoir and one of the first steps is to build a pedestrian bridge over a creek that leads into the reservoir so people don't have to walk in the road. For some reason, they wanted a good rendering of what the bridge would look like to get the project moving along. There was money available, so I hired a student and paid him. It would be some great professional work experience.
The final image turned out quite good, so I made a tutorial based on it, showing how to composite a CG rendered element into a photo and make the whole thing look realistic and seamless.
Click here to read about the project.
Click here to watch my tutorial on best practices to comp CG renders into a photographic plate.
31 August 2024
My work accepted at NUDUS 2024
26 February 2024
Work from last year
Here it is. I've been wanting to get these up, but it's been a busy year. Not much of an excuse, I know, but I have two overload classes this semester and everything seems like it takes longer and my days go later and later. It looks like I didn't do much work last year and I guess it's less than the usual. I did do a lot of product design imagery and animation, but I can't really show that yet. I did some personal work that came out nicely, though.
29 June 2023
Work I forgot
I like to put up my work for each year when it's over, but for some reason, I forgot a big chunk of work that I did last summer. I'm not sure why I didn't think to include them, but here they are. They were all done by a company in California that provides digital backdrops for theatrical productions. They were interested in using my work, but wanted me to do some test images first. I don't necessarily recommend this, but they did pay a bit for them and I was interested in this project.
01 February 2023
Tenure!
It has finally happened. After my first year as a lecturer, I went on tenure track at UNG. At three years, I went through a pre-tenure review and was supposed to do my tenure review after five years, or so I though. Actually, it was during my fifth year, right at the beginning. That was early September of last year and I've been waiting for an answer ever since. Recently, I was notified by the board that decides these things that they have recommended me for tenure and promotion to associate professor to the university president. I just got the letter back from the president, who has to sign off on these things, officially congratulating me. The tenure and promotion start in the fall, the start of the next academic year. So all that work and stress paid off.
09 January 2023
Last year's work
It's finally time to take a look and see what I accomplished in the previous year. As it stacks up, it doesn't seem like a lot, but I did a lot of image prep, production, and video work that doesn't show well for an illustration blog. I also did a lot of work on product development that I can't quite show yet and I have some personal work that's still in progress. But here's what I have done.



























